This one felt good. Really, really good.
It took our fair share of nights to get Archimonde to finally drop for us. Lots of simmering frustration and lip biting… concerns about whether we’d manage it or not. This one was different from Gorefiend though, in that there didn’t seem to be a way for everyone to “learn” the fight sufficiently to beat it… it just seemed like no matter what we did, fire would slash through the melee group like the sword of Zorro… I swear it would come from every direction at once, and we’d suddenly have half a dozen people with doomfire.
But everyone kept their cool.
Each guild has it’s own strategy for beating him… for us, it was bringing 11 healers. We’d gotten really good at using the tears, and nobody was cratering… our healers were kicking butt on the main tank heals, and Throt makes stance dancing the fears look effortless, and yet, we just couldn’t seem to get past the fires.
So for us, the solution was more healing. Not sure we’re quite ready to proclaim him as being on farm status, but this was probably the most gratifying kill yet for everyone, if the cheers in Vent were to be measured from boss to boss. Knowing what we know now should make future attempts more feasible for us.
Sadly, Bizz was missing for Father’s day, while the rest of us less adequate parental types skipped out to raid Hyjal.
Maybe next time Bizz.
Awesome job, guys!